// This is the general overview set of text points and tools for the pop-up teaching pages

// NOTES FOR EDITING
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//
// If you have any questions, please email Cube Free Media, cubefree@cubefree.com

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// *               RESPOND TO COOPERATION                   *
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// Attention Tool
// Text elements for Attention
var attnGoal = "To encourage the behavior you want.";
var attnHow  = "Respond to your child while he or she behaves appropriately. For example sit near her, talk to her, smile, give an okay sign.";
var attnEG   = "Sit by your child while he or she reads a book or does a puzzle.";
var attnOr   = "Watch your adolescent shoot baskets.";

// Praise Tool
// Text elements for Praise
var praiseGoal = "To encourage desired behavior verbally.";
var praiseHow  = "Notice desired behavior and comment on it. Effective praise is specific, immediate, and sincere.";
var praiseEG   = "Say to your preschooler, \“You really know how to cross the street. You looked both ways.\”";
var praiseOr   = "Tell your school-aged child, \“I really appreciate your opening the door. It makes bringing in the groceries easier.\”";

// Rewards Tool
// Text elements for Rewards
var rewardsGoal = "To encourage a desired behavior by providing an incentive.";
var rewardsHow  = "Decide what you want your child to do. Respond immediately when the behavior occurs. Give something your child wants or needs (touch, stickers, stars, small toys, a privilege).";
var rewardsEG   = "You want your child to dress himself. Set a timer for 15 minutes. When the timer rings, check to see if he is dressed. If so, give him a sticker.";
var rewardsOr   = "Say to your child, \“When you go to bed pleasantly and promptly each night, you will get a ticket. When you have five tickets you may stay up a hour later on Saturday night.\”";

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// *               ACKNOWLEDGE FEELINGS                     *
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//Simple Listening
// Text elements for simple listening
var simpleGoal = "To acknowledge the feeling and the situation.";
var simpleHow  = "Listen. Respond with neutral statements like: \“Oh,\” \“Hmm, \” \“Tell me more,\” \“Really?\” No questions. No suggestions. (Simple listening rarely works with toddlers, and is usually very effective with older kids and teens.)";
var simpleEG   = "When your child is upset because a friend was mean, instead of making suggestions respond with, \“Oh.\” \“Really?\” and \“My goodness.\” ";
var simpleOr   = "When your teen is livid with a teacher, instead of asking questions, say gently, \“Oh, my.\” \“Hmm.\” \“I see.\”";

// Text elements for active listening
var activeGoal = "To acknowledge the feeling and the situation.";
var activeHow  = "Reflect the feelings and describe the situation. Active listening is nonjudgmental, and gives no advice. It leaves the problem with your child.";
var activeEG   = "Say to the child whose balloon broke, \“You\’re upset <i>(feeling)</i> that your balloon broke <i>(situation)</i>.\” ";
var activeOr   = "To your older daughter, \“You\’re really disappointed you didn\’t get a part in the school play.\”";

//Grant in fantasy
// Text elements for grant
var grantGoal = "To acknowledge a feeling and support your child.";
var grantHow  = "Give in pretend what you cannot do in real life. Talk about the desired solution and how it would feel. (Grant in fantasy rarely works with toddlers.)";
var grantEG   = "Instead of explaining again that there is no more ice cream, give your child unlimited access to ice cream, \“Wouldn\’t it be fun if we lived in an ice cream factory? And you were the boss and decided what ice cream they would make? And you could taste every batch to make sure it was really good.\” ";
var grantOr   = "To your son who wants a dog, \“Wouldn\’t it be fun if we lived on a farm? And you could have a dog? You could have as many dogs as you wanted. And every time you came home all the dogs would come to greet you? ...\”";

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// *                     SET LIMITS                         *
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//Clear Rules
// Text elements for Clear Rules
var clearGoal = "To clarify what behavior is acceptable.";
var clearHow  = "Set age appropriate rules (clear, positive, and specific). To be effective, you also need to establish consequences and follow through when the rule is violated.";
var clearEG   = "Tell your young child, \“Walk beside me as you cross the street.\” If your child runs away, provide a consequence – pick him up and carry him. ";
var clearOr   = "Or remind your school-aged child, \“No TV on school nights.\” When she turns on the TV anyway, provide a consequence – turn the TV off.";

//Consequences
// Text elements for Consequences
var conseqGoal = "To clarify your child\’s choices.";
var conseqHow  = "State the rule and what will happen if it is broken. Effective consequences are related to the behavior and something you will really do (not a threat). It is okay for your children to be upset with the consequences you set. ";
var conseqEG   = "Tell your preschooler to eat and get dressed before he plays in the morning. If he doesn\’t get dressed in time, the consequence is that he goes to school in his pajamas. ";
var conseqOr   = "Or the rule is \“Eat your dinner before dessert.\” If your child doesn\’t finish his food and begs for dessert, you can reply with the consequence: \“If you\’re not hungry enough for dinner, you\’re not hungry enough for dessert.\”";

//A Better Way
// Text elements for A Better Way
var betterGoal = "To find a solution that is acceptable to both parent and child.";
var betterHow  = "State your preference and your child’s preference. Ask your child for an idea that works for both of you. Children are more likely to agree to ideas they suggest.<br>• Use this only if you are willing to be flexible with problem solution.<br>• A better way rarely works for children less than three years old.";
var betterEG   = "When your child whines, say, \“You want to whine. I don\’t want to hear whining. What can we do so we can both be happy?\” Wait for his response.";
var betterOr   = "Your child wants to watch TV. Say, \“You want to watch a TV tonight. I don\’t want you to watch any TV on school nights. What can we do that will work for both of us?\” Wait for your child to answer. He might suggest taping the show, or doing all his homework before the show.";

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// *                TEACH NEW SKILLS                        *
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//Modeling
// Text elements for Modeling
var modelGoal = "To encourage a behavior by demonstrating it.";
var modelHow  = "To model a skill, do exactly what you want your child to do. Modeling is enhanced by explaining what you are doing and why you are doing it.";
var modelEG   = "Amy wants to help make dinner. Show her how to tear the lettuce. Say, \“You may fix the lettuce. Take a big piece of lettuce, break it into small pieces, and put them into the bowl. That way the lettuce will be the right size to eat easily.\”  ";
var modelOr   = "To interest your non-reader in books, you could model reading. Set a timer and say, \“I\’m going to read for 15 minute. I like to read for fun (or to learn new information).\” You might choose a subject that he is interested in like trucks, worms, or baseball.";

//Shaping
// Text elements
var shapingGoal = "To teach a behavior by dividing it into small, manageable steps";
var shapingHow  = "Decide what skill your child needs to behave appropriately in the situation. Divide the skill into small steps and teach each step. Shaping can be used for simple or complex tasks.";
var shapingEG   = "You want Matthew to put his coat on himself, so you divide the task into several steps and teach them. (1) Lay the coat on the floor, then show him how to put it on \“Mr. Rogers\’s\” style. (2) Show him how to lay the coat on the floor. (3) Show him how to zip it up.";
var shapingOr   = "To reduce Monica\’s whining you decide to teach her (1) To distinguish the difference between a whining and a pleasant voice. (2) To notice when she is whining and change her voice. (3) To start out with a pleasant voice even if she feels grumpy.";

//Re-do it right
// Text elements
var redoitGoal = "To practice appropriate behavior.";
var redoitHow  = "Decide what you want instead of what he or she did. When the unwanted behavior occurs, go to your child and gently help him to re-do the situation appropriately. The idea is to repeat the desired behavior as many times as the unwanted one.";
var redoitEG   = "When your child drops her coat by the door, intercept him as she walks across the room. Put your arm around her shoulder, gently turn her toward the coat, and say, \“Oops, you dropped your coat. Let\’s put it away.\” ";
var redoitOr   = "When your son takes out the trash, but starts to leave without putting a new bag in, stick your arm out to block his passage and say, \“Oops, the trash basket needs a new bag. Let\’s put it in together.\”";

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// *               AVOID PROBLEMS                           *
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// Change things Tool
// Text elements for change things
var changeGoal = "To avoid a problem by changing the environment or schedule.";
var changeHow  = "Notice when and why the problem behavior occurs. Add or remove things from the environment to increase the desired behavior";
var changeEG   = "Put your plants up so your toddler can\’t remove the leaves. ";
var changeOr   = "Put a coat rack near the door so your older kids can hang their coats up easily.";

//Two Yeses
// Text elements for two yeses
var twoyesesGoal = "To teach children what they may do.";
var twoyesesHow  = "Tell your child what he or she may do. Change the tool, time, or location to find acceptable behavior.";
var twoyesesEG   = "Tell your preschooler, \“Spilling grape juice could stain the livingroom rug. You may drink water in the living room or grape juice in the kitchen.\” ";
var twoyesesOr   = "tell your son, who wants to practice the trumpet where you are working, \“You can practice your trumpet in the garage now, or read a book in here.\”";

// Reduce Stress
// Text elements for reduce
var reduceGoal = "To avoid problems by reducing general stress.";
var reduceHow  = "Find ways to simplify your child\'s life or provide outlets for stress. Physical exercise is a good general de-stressor.";
var reduceEG   = "Plan enough time for your preschooler to get dressed in the morning. (Note: it usually takes kids longer than adults).";
var reduceOr   = "Enroll your school-aged child in karate after school to release excess energy.";